Archives for posts with tag: level 28

Just a quick post before the transfer to begins in a few hours from now…

I’ve covered this question in the most recent post I did on the bonus levels (you can read it here, but be warned that it was written before level 29 came out), but it has never had a post of its own. And it’s important question to address because the release of level 28 changed the way the bonus levels behaved back to the way things were when the bonus levels were introduced at the end of January, a change that remained with the release of level 29.

Once you hit the bonus levels, your pink XP bar maximum increases by 20% each time you pass through a complete bonus level and claim your free donuts. That means:

  • The first time through the bonus round you’re heading for a maximum of 148,896 XP;
  • The second time through, the maximum will is 178,675XP; and
  • The third time through, it’s 226,228Xp…and so on.

This seems to keep going until your XP bar maximum hits 10,000,000XP – something that’s reasonably unlikely while new levels are still being released at a rate of about one every month to six weeks. Once a new level is released, your blue XP bar should return (barring glitches) and once you hit the bonus levels anew, the maximum on your pink XP bar should reset and begin its steady level up all over again.

Throughout March, the pink XP bar maximum stayed at 120,000 each time you passed through a bonus level, but it turns out that this was a glitch. So, this 20% increase in XP per bonus level isn’t really the “new normal” – it simply seems to be a return to the way things were intended to be.



The update doesn’t seem to have fixed the glitch affecting many of the joint tasks – and that means that the level 29 task for Agnes and Comic Book Guy to go on a date is also affected. I’ll, tell you what you can do for this particular task in a moment because it’s relatively easy to deal with, but first a recap…

The glitch was first noticed right back at the beginning of Whacking Day, and you can see a post on that here. It became a bit more frustrating when the Rich Texan couldn’t stay on his mechanical bull (as the task is so long and he’s a premium character) and appeared again with Legs and Louie’s level 28 task to interrogate a squealer. You can read about the tasks affected by this glitch here, where you can also see a video that Mike made illustrating the problem, which I’m reposting below:

It seems that joint tasks are likely to be interrupted by a few things – building, decorating and cracking eggs are the main culprits, although snake whacking can sometimes cause the task to stop as well. And it seems that some tasks involving props, like the Rick Texan and his mechanical bull and some of the performances on the Open Air Stage, are affected in the same way.

The easy solution where the task is short, like Agnes and Comic Book Guy’s date, is to make setting up the task the last thing you do before you exit the game, and then to go and do something else for the two hours it takes to complete. When you return to your game, it should have finished normally. You could always spend donuts to speed over the task, I suppose, but this way is just a little easier and doesn’t require any expense.

Hopefully, this will all be resolved with the App Store/Google Play update we should get once Whacking Day is finally over.


The Rich Texan arrived as part of the level 28 update – and instantly made a contribution to the political debate in new Springfield. Whether that’s for better or for worse really depends on your own views. But, given that he’s part of a set of Villains, don’t say you weren’t warned:

Here are some reasons why he’s worth your donuts:

1. At 85 donuts, he’s just that little bit cheaper than recent stand-alone characters and costume, which makes him worth a second look.

2. He has a voice – which means that you can hear all about his new liver and how “America’s not a place for seat-belt wearing cowards.”
3. He comes with a quest that involves Cletus, Burns, Tea Party rallies, gambling and football. What more could you want?
4. His 12-hour mechanical bull riding task is one of the best in the game.

5. He makes his own contribution to the gun-control debate by discharging concealed fire arms in the middle of town for 24 hours straight.

6. He’s someone for Lisa to engage in deep and wide-ranging discussion on environmental and social issues… Okay, scrub that – I just realized, he’s celebrating Texas-style outside my Springfield Buddhist Temple. I think he’ll probably be skipping the debate.

And some reasons why you shouldn’t:

1. You don’t like 2 day tasks in quests – the Rich Texan has one as part of his storyline, although once it’s done, it never appears again.
2. He has no building – and you really only think premium characters are worth it if they have buildings as well.
3. He’s a relatively minor character. Tarnation – in the game, he doesn’t even have a name!
4. And you probably shouldn’t even consider buying him if you’re a Tea Party supporter with no sense of humor.

On balance, he’s not an essential character, but he’s a bit of fun. If you’re on a donut budget, though, consider saving up the extra 5 donuts for Dr. Nick.


I’ve addressed this question before, but with so many new players, it’s worth an update to include the changes (or, rather, the return to the way things used to be) that came with Whacking Day update.

Up until you reach level 27, your XP bar is blue and fills up normally. But when you get to level 28, a little gift box appears at the end of the XP bar indicating that you won’t be moving to level 29 (because it won’t be ready until mid-May at the earliest). Instead, you’ll be hitting a bonus level:

Once you reach the end of level 28, a popup appears giving you a choice of 1, 2 or 3 donuts:

This is what you’ll see if you’re lucky enough to win 3 donuts on your first pick:

If you don’t win 3 donuts the first time, you can pay $50,000 for a second chance:

If you won 1 donut the first time, paid for a second chance and won 2, then you keep the 2 donuts you won the second time (they’re not accumulated with your first win) if you stop there. If you won 2 donuts the first time, but only picked up 1 donut the second time, then you get to keep the highest number. And if you’re not happy with your second pick, you can pay another $50,000 for a third and final pick, where you’ll certainly end up with 3 donuts. But the maximum number of donuts you can win at any bonus level is 3, no matter how much money you pay. And that’s because all you’re really paying for is a second and third shot at the 3 donuts that you may well have won first time round had luck been with you.

Three more things happen:

1. Your XP bar turns pink. Behind the scenes, your blue XP bar is full and waiting for the next level. When level 29 is released, you’ll automatically level up and your blue XP bar will appear again, no matter how full your pink XO bar is at the time. In the meantime, you’re playing the bonus game, which means that you’re filling up a completely different XP bar.

2. The game continues to show you as being at level 28 – and that’s because, as at the date of this post, there is no level 29.

3. Your XP maximum changes. For the first time through the bonus round you’re heading for a maximum of 148,896 XP. The second time through, the maximum will be 178,675 – and it will increase by 20% each time you go through a complete bonus level and get the free donuts. This is a change from March, when the XP maximum each time you passed through a bonus level remained at 120,000, but this is exactly how it worked when the bonus levels were introduced at the end of January.


Fat Tony’s house is one of the larger buildings in Springfield – not as large as Burns Manor, for sure, but large enough for a man of Fat Tony’s status.

Mine is currently sitting on the southern edge of my town where, as soon as I expand my land area, Fat Tony will get an acreage that befits a man of his means (and, yes, the red brick walls are ugly – I’m really looking forward to the Cobblestone Walls that are currently sitting in the files):

I really like the shot-guns that pop up out of the lawn and rotate when there’s someone inside the house!

Here are a couple more. From @rm4xwell:

And from modtl, who clearly wanted to cut down on Fat Tony’s commute:

What have you done? Take a screenshot, upload it to an image site, and post a link in the comments or send it to me on Twitter to @TSTOTips. Or you can just tell us what you’ve done (although a picture is better!). I’m planning an update post later in the week.

One of the small things I enjoy with new levels is when a permanent character task involves under-utilized buildings. The good news is that Legs and Louie’s 12-hour tasks do just that!

Legs and Louie visit the Kwik-E-Mart, but they also visit some limited-time and premium buildings, including these:


When we left Fat Tony and the gang in part 2 of the walkthrough (which you can find here), Marge was protesting against Springfield’s growing Mafia menace, while Fat Tony was busy at the racetrack fixing races. Marge’s protest does little for Fat Tony’s mood, as you’ll soon see:

1. Taking Care of Business Once Marge’s protest is over, Fat Tony expresses his concerns:
Fat Tony: Boys, Marge Simpson is onto us. Someone in our organization squealed. I need you to find out who.
Louie: Wouldn’t it just be easier to “take care” of this Simpson lady?
Fat Tony: Louie, Louie, Louie. Women are for taking care of, not “take care” of. Find some guy to nuts on instead.
And in a joint task, Legs and Louie head off to carry out Fat Tony’s instructions and interrogate a squealer – it will only take an hour to get him to confess. Keep Luigi free as they finish.

2. The Italian Job Luigi is happy to see Fat Tony’s return (and is apparently happy to ignore all the times Fat Tony has eaten at his restaurant in the games of people who’ve had him since November):

Fat Tony: Which I will now collect. Back-dated, of course, to the birth of New Springfield.
Luigi: But I didn’t get unlocked until level 18. It’s-a not fair!
Fat Tony: Then you can file a complaint at the monthly meeting of the Extortionee’s Committee. The system is in place for a reason.
Fat Tony heads into Luigi’s for the dinner special, where he’ll spend the next 4 hours. Keep Legs and Louie free as he finishes.

3. Gangster Paradise Satisfied and full, Fat Tony calls in his boys. Unfortunately, even in the Mafia, it’s hard to get good help. Before getting down to business, Louie needs to spend the next 8 hours performing a hit in the Brown House. Legs, however, goes off to Fat Tony’s Compound to sell smuggled goods while Louie is otherwise engaged. Keep Chief Wiggum and Fat Tony free as they finish.

4. Puff Justice With all his usual speed and deep knowledge of the law, Chief Wiggum is finally on to them:

Fat Tony: Whatever for, Officer?
Chief Wiggum: Impersonating an Ethnic Stereotype. You’re sentenced to 24 years in prison. Oops, this says 24 hours. Must be a typo. You’re lucky I don’t like refilling out forms.
Fat Tony, Legs and Louie all head off to the slammer. Fat Tony goes in for 24 hours, and from there he’ll continue to run his organized crime empire, while Legs and Louie go in for a 4-hour break. Legs and Louie will need to be free to greet Fat Tony when he comes out.

5. Business as Usual On his release from Springfield Penitentiary, Fat Tony has just one instruction to Legs and Louie:

For the next 12 hours, Legs and Louie will be running all over town: Legs will have a baseball bat so that he can effectively “protect” local businesses, while Louie will carry a briefcase to hold all the tributes they pass him.

And that’s where Fat Tony’s quest ends. Which means, if you have the Hot Tub, Fat Tony can take some time off to relax!


Last weekend I asked you to share your screen shots showing what you’ve done with Fat Tony’s Legitimate Businessman’s Club, and you can see some of those here. And here are a few more that came in through Twitter.

From @dannciembor:

From @leenogoy_:

From @scratchrabbit:

If you want to inspire others with your designs, post a link here. And there’s a post coming soon on Fat Tony’s Compound.

When we left Fat Tony, he had just started building his compound (you can read part 1 of the walkthrough here). 36 hours later, his rather palatial residence is complete, and Legs and Louie are back. Read on to see what happens next:

1. Badfellas Legs and Louie return and Fat Tony welcomes them back. Assured that they’ve kept their law-breaking skills sharp, he’s now looking forward to bleeding the town they all love dry. But first, it’s important to toast their touching reunion – so the three of them go off to drink at Moe’s for 8 hours. Keep Bart free as they finish.

2. El-Bartito’s Way With Fat Tony and the gang back, Bart sees an opportunity:

Legs: Maybe. Do you know how to mix a Manhattan?
Bart: Umm…booze, some hooch, and then whiskey?
Legs: That’s pretty close, boss. I’ll vouch for him.
Fat Tony: Congratulations, urchin. You are my new bartender.
Bart spends the next 24 hours at the Businessman’s Club serving Manhattans. Keep Marge and Fat Tony free as he finishes.

3. Casino Racino Marge really isn’t happy about her son’s involvement with the mob. As well as suspending Bart’s TV privileges for a week, she decides to take the matter up with Mayor Quimby:

Marge: There are even reports of unsavory characters down at the dog track. Of all places!
Mayor Quimby: Marge, I promise you – this office will not rest until it looks like we’re doing something about the whatever-you’re-on-about. In fact, I’m so against corruption that many people say “Corruption” is my middle name.
Marge: Hmmmm…
So, Marge spends 24 hours protesting while Fat Tony spends 2 hours at the track fixing races. Keep Luigi free as they finish.

More to come…

A couple of people have asked for some ideas for what to do with the Legitimate Businessman’s Club, which makes it a perfect candidate for a “What have you done with…?” post.

Mine is sitting between Springfield Downs and the Duff Stadium, making it a convenient location for Fat Tony and his gang to monitor two of their major income sources – fixing races and fixing baseball games (although there’s only a task for the first!). It’s next to Lugash’s Gym, to allow for convenient workouts without undue interuption the the business day, and it’s just up the road from Krustylu Studios just in case they want to get involved in the movie business. Both Asia de Cuba and Luigi’s are a short walk away:

What have you done with yours? Send a screenshot through Twitter to @TSTOTips where I’m back to checking in once a day now that the pace of game change has slowed, or upload your screenshot to an image site and post a link in the comments below. And if you can’t do either of those, just tell us all what you’ve done!

Springfield’s newest high-end restaurant, the Asia de Cuba is available for 100 donuts in your premium store as part of the level 28 update.

One consideration in buying a premium anything is how useful it is. Earning rent and boosting your Gluttony rating is one thing – it’s a more attractive option, though, if your characters actually use it. After all, who would be completely happy about spending their precious donuts on a restaurant only to find that it’s essentially a premium Pimemto Grove (how that place stays in business, I don’t know!)?

The good news is that at least two characters take the opportunity to sample Asia de Cuba’s cuisine. This is the venue of choice for both Legs and Louie to discuss private business in public in their 3-hour tasks. Fat Tony still prefers Luigi’s, but Legs and Louie have opted for something a little more up-market.

The restaurant doesn’t have any animation to show when it’s occupied. It does have a color and lighting change, though. The top screenshot shows the restaurant as it normally is. The one below shows how it looks when Legs and/or Louie are dining there and having a conversation that you’d probably rather not overhear:


I’ll be doing a full post on the Rich Texan soon, but it’s important to know that there may be a glitch in one of the tasks that makes up his quest. He needs to ride on a mechanical bull, which is a great animation, but for some people he really seems to have trouble staying on. As soon as you’re not looking, he’s off it and you need to start all over again.

This is very similar to the glitch that people are seeing with Smithers and Burns exercising together. The problem is that the Rich Texan’s task is 12 hours and it takes 6 donuts to skip over the task, which seems to be the only way to complete it.

My advice would be that unless you don’t mind spending 85 donuts on him and then 6 more to get through the task, to hold off buying him until the glitch is fixed, despite the fact that he’s a great character. It’s important to relize, though, that not everyone is experiencing this glitch (as you can see from the comments below) and that your Rich Texan may be perfectly fine.

Oh – and if you’re a Tea Party supporter with no sense of humor, you may want to give him a miss altogether!


As I accidentally sped up a Brown House earlier today, I thought I’d better check the Confirm Donut Spend button – after all, it should have stopped this from happening.

Sure enough, it had slid back to OFF, where it had probably been since the level 28 update. In my excitement to get the new premium items, I hadn’t noticed that the game was no longer asking me if I wanted to spend my donuts on them.

So go to the information page in your game, and check that yours is still ON – and it looks like you’ll need to remember to do this after every update. And as someone has advised, if you play your game on multiple devices, you need to do this on every device.

Thanks to Lais for prompting me on this!


Every time a new level is released, the prices of some or all of the more expensive buildings at previous levels are usially adjusted. Following the level 28 update, some new prices have already been confirmed by readers of the blog.

However, I still need your help to update this list. If you’re able to buy a building at a price lower than the one you see here, please let us all know and I’ll revise his post. While this list is in the order that the buildings should unlock for you, the glitch that messes up the normal level progression is still at work, so you may find your buildings unlocking in a slightly different order.

So, based on current information, here are the prices for all the buildings from the van Houten House onwards:

van Houten House – $1,800
Pink House – $3,400
Springfield Elementary – $10,500
White House – $7,700
Willie’s Shack – $12,000
Gulp ‘N’ Blow – $13,500
Cooling Towers – $15,000
Reactor Core – $18,500
Control Building – $15,000
Bart’s Treehouse – $25,000 (instant build)
Springfield Library – $20,500
Android’s Dungeon – $30,000
Orange House – $24,500
First Church of Springfield – $32,500
Java Server – $26,500
Moe’s – $32,000
Jake’s Unisex Hair Palace – $29,000
Springfield Downs – $34,500
Gilded Truffle – $31,000
King Toot’s – $37,000
Police Station – $40,500
Skip’s Diner – $35,500
Luigi’s – $39,000 (an increase! – thanks to Kevin and Mickus20)
Springfield Penitentiary – $46,000
Retirement Castle – $37,500
Town Hall – $48,500
Muntz House – $46,500
Krabappel Apartments – $54,000
Post Office – $89,700 (a light increase – thanks Bryce)
Channel 6 – $59,799 (the oddest price ever in the game – thanks Ben)
Hibbert Family Practice – $69,550 (thanks angabyga)
Springfield General Hospital – $85,150 (thanks to Renan and an anonymous commenter)
Burns Manor – $105,700 (thanks to waaaagh)
Pimento Grove – $78,400 – (thanks to mr_bonaparte)
Wiggum House – $93,600
El Chemistri – $114,400 (and 36 hours to build) (thanks to Jondias 314 and Renan)
Springfield Buddhist Temple – $148,000 (thanks Jessica)
Adult Education Annex – $121,000 (and 36 hours to build)
Businessman’s Club – $189,000
Fat Tony’s Compound – $255,000 (and 36 hours to build)

Escalator to Nowhere – $1,000,000 (and 3 days to build)
Popsicle Stick Skyscraper – $2,000,000 (and 3 days to build)
50-foot Magnifying Glass – $3,000,000 (and 3 days to build)

Buildings on the list take 24 hours to complete, except where I’ve indicated otherwise. I look forward to your updates!


Fat Tony returned to the game with level 28 making him the first limited-time character to do so. He has quite a long series of quests, with lots of stages and sub-quests involving a lot of different characters. That means that the level 28 walkthrough will be spread over several parts. And here’s part 1, which takes you from unlocking the Businessman’s Club to unlocking Fat Tony’s Compund. You need to have Mayor Quimby free to get everything started:

1. Legitimate Business This is a rather unusual start to the quest if you don’t already have Fat Tony. Even though many players won’t have Fat Tony until the Businessman’s Club is built, Mayor Quimby begins by giving him his heartfelt (or walletfelt) thanks:

Fat Tony: Will it be satisfactory to secure the reconstruction of my headquarters?
Mayor Quimby: Easily done. The person playing this game builds whatever we ask. And pays us whatever random sum of money we demand!
Fat Tony: There’s one born every minute, I suppose.
This leads to the building of the Businessman’s Club ($189,000 and 24 hours, unlocking Fat Tony for those who don’t already have him – keep Mr. Burns and Smithers free as it finishes).

2. The Cleaner Part 1 Smithers starts off the next part of the quest by relaying to Fat Tony an invitation to dine with Mr. Burns at Burns Manor. Fat Tony asks Smithers to convey his acceptance:

Burns and Fat Tony spend 6 hours dining together (but Burns must be free at the same time for the task to begin – it’s one of those simultaneous tasks!).

3. The Cleaner Part 2 As the dinner concludes, Burns makes the purpose of the meeting clear:

Fat Tony: Just tell me who. My crack team of sociopaths will handle everything.
Burns: It’s not a “who”, it’s a “what”. Some nuclear waste I wish to dispose of.
Fat Tony: We could hide it inside a body bag. People see me burying body bags all the time. It’s kind of my thing.
Burns: Excellent.
Fat Tony then spends the next 12 hours getting rid of Burns’ problem (and keep Chief Wiggum free as he finishes).

4. The Cleaner Part 3 Chief Wiggum is on the case:

Fat Tony: I was gardening. That’s still legal in this state, is it not?
Chief Wiggum: Sure, I think. I’m not really up on what’s legal and what’s not. But if you really WERE gardening, tell me what you were planting.
Fat Tony: Plants.
Chief Wiggum: You’re good, Fat Tony. Very good. And I am correspondingly bad.
While Wiggum heads off to patrol somewhere completely different, Fat Tony spends the next hour innocently playing the violin.

5. The Cleaner Part 4 Fat Tony reports back to Burns (who doesn’t need to be free for this part of the quest):

Burns: Ugh, you Mafiosi and your favors. How come you just can’t accept money as compensation like everyone else in the world?
Fat Tony: Don’t worry – this will require money. I need to rebuild my compound so that my beloved goons will return to me. I’m tired of being a Mafia of one. My gun hasn’t had a night off in weeks.
Burns: Consider it done. Every powerful man needs his sycophantic hangers-on.
Smithers: You called for me, sir?
This starts the build of Fat Tony’s Compound ($255,000 and 36 hours, unlocking Legs and Louie).

The walkthrough will continue…


Since the level 28 update, a number of people have asked how you get Fat Tony into your game. It’s an understandable question, as many players have had Fat Tony since last November, when he first appeared as a free limited-time episode promotion for the episode “Penny Wiseguys“.

Fat Tony appears when you complete the build of the Illegitimate Businessman’s Club as part of the level 28 series of quests, which means that he won’t be joining your game until you get there. To start off the build, you need to have Mayor Quimby free, and you need both Smithers and Burns free to begin the quests that follow (where Fat Tony goes for dinner at Burns Manor).

Normally I’d say that you need to have unlocked all the other buildings and characters that come before the Businessman’s Club for any of this to happen – but, recently, there has been a glitch affecting the normal progression of quests and tasks that may or may not have been resolved with the latest updates. But however you’re progressing, it’s important to remember that even if your XP bar tells you that you’re at level 28, you may not be there for game play yet if there are any buildings and characters at lower levels that need to be unlocked.

So, Fat Tony will come, but if you’re new to the game, he may still be some time away.


As there’s so much going on for Whacking Day, I’m building the Legitimate Businessman’s Club in real time and letting the Rich Texan’s first task take the full 24 hours – but to keep everyone looking for a post on the new level 28 content happy, here’s a brief one on the premium Hot Tub.
And for those with questions in the queue, my apologies. After one of the busiest weeks ever for this game and this blog, I have a little question fatigue, so the responses may be a little slower than usual.

One of the new items for level 28 is the Hot Tub. It’s a premium item and available for a rather pricey 60 donuts – and that price alone might give you reason enough to hold off buying it.

It does exactly three things:
1. It gives you a bonus of 2.5% on all cash and XP you collect.
2. It unlocks Fat Tony’s 10-hour task to relax in the Hot Tub.
3. It looks nice.

It’s one of the most expensive of the premium decorations and it looks nice enough. But if you don’t have Fat Tony or you’re not at game level 28, it’s far from being an essential purchase. And as there’s nothing limited-time about it, it’s something that you can easily put off purchasing for the time being.

I think it’s a shame it’s a donut purchase, particularly as it’s been a couple of levels since the Rabbit Hedge, the last of the regular game decorations that you could buy for game dollars (the Whacking day decorations don’t really count). On the other hand, though, there’s still all of those Whacking Day prizes and we just had Springfield Falls, so we really haven’t done too badly….


The weekend posts are not far away and there’s still a lot of Whacking Day information to cover as well as information on Level 28. There are a lot of questions sitting in the comments as well, so please be patient while I get to those at the end of a very busy week. In the meantime, the fact that there are now even more new buildings means that people are asking again about land – so here’s a repost from a couple of months back…

For people just starting out, this may seem a ridiculous question. But for people who are creating Springfields full of wide-open and well-decorated spaces, land is fast running out. At the moment, the maximum land size for your Springfield is 13×13 squares and from that point on, there’s nothing else to do but move things a bit closer together if you want to add new buildings. (If you want to see how much the land costs at the furthest corners, take a look here.)

Will EA be adding more land to the game? My guess would be not just yet. There are still a lot of stability issues which seem to stress the servers out at every update, and these would need to resolved before larger Springfields can be safely and reliably stored. That people are now playing on a greater number of devices with a greater or lesser amounts of device memory is also a challenge. In expanding land area, EA may need to make hard decisions about what devices to support and what to leave unsupported – already a decision has been made not to support first generation iPhones and iPads.

My guess it that there will be more land available at some point in the future, although it’s difficult to say when. I also think it’s possible that the shore will open up. But whether that will happen any time soon is another question.


EA really didn’t have to give us level 28 right in the middle of Whacking Day, but here it is, with lots of new stuff:

The Legitimate Businessman’s Social Club
Fat Tony’s Compound with Legs and Louie
The Asia de Cuba Restaurant (premium)
The Rich Texan (premium)
A Hot Tub (premium)
And it seems that Lugash is no longer limited time!

And there’s more – those of you who don’t already have Fat Tony will get him as well as soon as you build the Legitimate Businessman’s Social Club! And those of you who already have him will see that he has some new task:

Posts on the new quests, characters and items are on their way – but I still have a lot of whacking to do, but the posts on the level 28 quests will begin to appear over the weekend. Now to go and buy a bit more land and wait for all those non-Whacking Day characters to finish their 12-hour tasks. Mayor Quimby needs to be free to kick things off, though…


The XP bar has been behaving strangely lately for many people’s games, particularly for those on the bonus levels.

Mine seems to be working okay – I’m showing 124080 as the maximum for level 28. Luckily, I’ve had no problems with my XP bar with this update.

What’s your XP bar doing – have any of this week’s updates resolved your XP bar issues or are they still around?


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