Archives for category: Premium decorations

There have been a few questions about the Homer Buddha since the Yard Sale update and whether the odds have changed. I’ve checked the files and everything seems to be exactly as it was – nothing seems to have changed. So, here’s a repost on the odds of winning something good (this originally appeared at the end of March).

As the instructions to the Homer Buddha say, your 15 donut spend means that you win a premium item every time. But can you win anything really good, like the Duff Brewery or the Volcano Lair? Well, it turns out you can, although the chances of doing so are actually very, very low.

When you buy the Homer Buddha, your game is doing a little bit of calculating behind the scenes, and generating a random number between 0 and 1 (a bit like a roulette wheel). Each item available through the Homer Buddha has a number assigned to it – a “chance”. You win the item that has the first number that’s greater than the random number the game generates.

So, what are the chances, then, of winning any of those coveted premium characters or a pile of donuts (rather than a fence or a dumpster)? Here’s a list of what you can win and the probability that the Homer Buddha will actually give it to you:

Mystery Box – 9.98%
Bench – 10%
Planter – 10%
Dumpster – 10%
Picket Fence – 10%
Burning Bush – 10%
Orange Tree – 10%
Apple Tree – 10%
Tire Swing – 10%
Squeaky Voice Teen (or 30 donuts if you already have him) – 4%
Hans Moleman (or 60 donuts if you already have him) – 4%
Frink’s Lab (or 150 donuts if you already have it) – 1%
30 donuts – 1%
Tire Fire (or 40 donuts if you already have it) – 0.01%
Springfield Sign (or 170 donuts if you already have it) – 0.004%
Duff Brewery (or 190 donuts if you already have it) – 0.002%
Volcano Lair (or 200 donuts if you already have it) – 0.001%

So, if you’ve been lucky enough to win any of the last 4 items on the list(and I have seen reports), you’ve been very lucky indeed! And if you did, it would certainly justify a bit of Duffman-style partying down!



The Duff-Barney Blimp appears very, very briefly in the opening couple of minutes of “A Tree Grows in Springfield“, the 6th episode of the 24th season of the Simpsons. Like many of the Yard sale items, it’s one of those blink and you’ll miss it appearances, and it’s taken me since the update to acquire an image I can use in this post (which is why it’s the last to appear):

Duff-Barney Blimp 2
In the episode’s opening sequence, Homer dreams of being in the World Series, but his food and beer fixation keeps adding some very strange touches to his dream, including Barney as the Duff-Barney Blimp. In its few-second appearance, the Blimp drifts gently over the stadium, lets out a belch, and shoots backwards. But those few seconds were enough for the Duff-Barney Blimp to make its way into the Yard Sale at a price of 70 donuts.

The question, of course, is this: is it worth 70 donuts? There are a number of arguments in its favor:

1. It gives out the largest bonus multiplier of all the Yard Sale items at 2.75% on cash and XP from all your characters’ jobs and all the rent you earn. As with the Duff Party Bus, there are very few other decorations that will give you a similar return per donut spent. For example, Mount Carlmore, at 120 donuts, only gives you a bonus of 3.5%, and the Springfield Sign at 170 donuts, gives you a bonus of 4.5%.
2. It has animation – it gently wafts in the breeze but looks like it’s belching when you tap on it.
3. It’s a limited-time item.
4. It’s Barney and Duff – what a winning combination!

There are also a couple of arguments against it:

1. No characters interact with it or even acknowledge its existence in any way.
2. It’s a lost opportunity to add sound to a decoration – after all, they already had Barney’s belch! (Or I thought so – it seems that it belches in the Android version but not in the Apple version!)
3. It stays tethered very close to the ground rather than floating upon high (although that could have been both distracting and difficult to position properly).
4. It’s from 2 seconds of a dream sequence and, like the Inflatable Gorilla and Baboons, doesn’t really have anything to do with “real” Springfield” – although all of the Halloween buildings and decorations would also fall into that category.

So, again, The Duff-Barney Blimp is not an essential purchase, but it’s still an interesting addition if you’re decorating your Duff Stadium.


Throughout this week, I’ve been digging into the files to see how the Conform-o-meter works and how you can maximize your conformity bonus. If you missed these posts, or you’d like to re-read them, here;s a list of them:

  • Part 1 of a post on the regular buildings and their ratings contributions (from the beginning of the game up to Moe’s Tavern) is here
  • Part 2 of a post on the regular buildings and their ratings contributions (from Jake’s Unisex Hair Palace up to the Skinner House) is here
  • A post on the premium buildings and their ratings contributions is here
  • A post on the limited-time buildings and their ratings contributions here (Duff Stadium, the Springfield Coliseum, and the Sleep-Eazy Motel can be found here as they were all limited-time at the time – however, their contribution status did not change with the Yard Sale update!)
  • A post on the points needed in each category at each level is here
  • A post on the number of shops you need to maximize your Consumerism rating is here
  • A post on the number of houses you need to maximize your Indolence rating is here

According to your Conform-o-meter, to boost your Obedience rating you need to have public buildings to keep your people docile:

Keeping the Obedience rating high helps move your Conformity Bonus to its 5% maximum, giving you extra cash and XP every time you tap. Every public building, whether it’s regular, premium or limited-time, contributes 10 points towards the rating. But it’s not just buildings that have an impact on your Obedience rating – there are decorations that have an effect as well:

– Stop Sign ($385 and unlocks at level 22) – 1 point
– Hail Ants Sign ($450 and unlocks at level 23) – 1 point
– Ambulance (30 donuts) – 10 points
– Police Car (40 donuts) – 200 points (yes, you read that right!)

So what are the public buildings that contribute towards your Obedience rating? Here’s a list (note that all buildings contribute 10 points except where marked):

Regular Buildings:
– Springfield Elementary
– The Nuclear Power Plant (each element looks like it contributes 10 points)
– Springfield Library
– First Church Of Springfield
– Jake’s Unisex Hair Palace
– Springfield Downs
– Police Station (1 point)
– Springfield Penitentiary (1 point)
– Town Hall
– Channel 6
– Springfield Post Office
– Hibbert’s Family Practice
– Springfield General Hospital
– Springfield Buddhist Temple
– Adult Education Annex

Premium Buildings:
– Aztec Theater
– Springfield Observatory
– Duff Brewery
– Krustylu Studios
– Lugash’s Gym
– Open Air Stage

Limited-time Buildings:
– Fort Sensible (Whacking Day event – no longer available)

So, just how many public buildings and decorations do you need to get that 5-star rating for Obedience at each level?:

Level Points Buildings Notes
1-11 10 1 You should maximize your rating once you unlock the School
12-13 50 5 Each element of the Nuclear Power Plant appears to contribute 10 points
14 60 6 You should be able to maximize your rating with regular buildings alone
15 70 7 You should be able to maximize your rating when you unlock Jake’s Unisex Hair Palace
16-19 80 8 As you unlock the buildings at these levels, you should be able to keep your rating up
20 90 9 You should be able to maximize your rating with regular buildings alone
21 100 10 You should be able to maximize your rating with regular buildings alone
22 110 11 You should be able to maximize your rating with regular buildings alone
23 140 14 You should be able to maximize your rating with regular buildings alone
24 160 16 This number appears in the files, but it looks like it’s a coding error
25 142 14 You’ll also need a couple of signs to maximize your rating
26 152 15 You’ll also need a couple of signs to maximize your rating
27-28 162 16 You’ll also need a couple of signs to maximize your rating
29 200 20 To maximize your rating, you’ll need premium buildings/decorations or lots of signs!


Just a reminder about the poll on the site this weekend…

As just about everyone reading this blog will know by now, 9 new items were released with the Yard Sale update – they’re all limited time and possibly only available until Monday (although they could be around for a bit longer). 2 of them are available for game dollars, and 7 of them are premium items. And as of Saturday, I’ve now posted on all but 1 of the premium items. Here are the links to those posts:
Should I spend my donuts on Frink’s Robot Dog?
What episode is the Excellence Prize Statue from and should I spend my donuts on it?
What episode is the Inflatable Gorilla and Baboons from and should I spend my donuts on them?
What episode is the Frinkosonic MHV from and should I spend my donuts on it?
What episode is the Giant Grasshopper from and should I spend my donuts on it?
What episode is the Duff Party Bus from and should I spend my donuts on it?
What episode is the Duff-Barney Blimp from and should I spend my donuts on it?

So, here’s the question: imagine that you’re only able to buy 1 of them – which one do you buy? Cast your vote even if you can’t or won’t buy donut items, so that we can help out people making this decision (and that’s why there’s no “None of them” option).

The poll will stay open for the duration of the Yard Sale, but vote early to help others make the right choice.

Like the Frinkosonic MHV, the Excellence Prize Statue comes from the 8th episode of season 24, “To Cur with Love“. At the beginning of the episode, the residents of Springfield are pitching their energy-saving ideas to Mr. Burns in the hope of winning an award. Professor Frink is pitching the Frinkosonic MHV , but he loses control of it and it crashes into the Springfield Retirement Castle. Here’s a screenshot of Kent Brockman reporting on the event before all that happens, with the Excellence Prize Statue in the background:

The Statue costs 20 donuts and is the cheapest of all the Yard Sale premium items – but is it even worth paying that price? Like all the Yard Sale items, it’s limited-time, which means that once it’s gone from your premium store it’s quite likely to be gone forever. And for its price, it earns you a quite respectable 0.5% bonus on your cash and XP collections from all jobs and rent (the same as the Burning Bush, the Cannon, and the Tree Swing). But the best point in its favor is the one Mike Shuman makes:
The Excellence Prize Statue goes well in a well laid out Burns estate (I have 2 for each side of the main driveway to the estate).

I just have one, though, and here’s what it looks like in my game:

It’s quite a nice addition and, for a limited-time decoration, it’s relatively affordable. In fact, there have been very few premium decorations in recent times at this price-point, so that alone may make it worth snapping up if you don’t have many donuts to spare.

However, if you’re buying it purely for the bonus, it’s worth noting that the Apple Tree and the Orange Tree give the same bonus amount for only 15 donuts. So, if you’re going to buy it, buy it because it looks good, it’s relatively cheap, and it’s limited time – which means people joining the game in the near future will be asking how they can unlock that Statue they see in the grounds of their friends’ Burns Manors!


The Duff Party Bus comes from season 24, episode 6, “A tree Grows in Springfield“. Like all the Yard Sale items, it’s not really a central feature of the episode and only appears outside Moe’s Tavern in one brief scene:

So is it worth your 50 donuts? Here are a few reasons why it is:

1. It gives you a 2.25% bonus on your cash and XP collections, making it one of the highest bonus-earning premium items in the game. Only the Duff-Barney Blimp, Mount Carlmore, and the Springfield Sign pay out more – and two Party Buses at 100 donuts gives a better bonus percentage per donut spent than the Springfield Sign!
2. It really does look good in your town, as you can see in the screenshot at the end of this post.
3. Like all the Yard Sale items, it’s limited-time – so the chances of ever being able to add it to your town again once the sale is over are very slim.
4. It’s a Duff decoration – and goes nicely with Duffman, the Duff Brewery, and Duff Stadium to really Duff out your town.

And here’s a couple of reasons why it might not be:

1. Like all vehicles except the Respectable Moe Limo, there are no tasks that involve it. Not even Duffman gets to party down on the Duff Party Bus.
2. Because you can’t place vehicles on roads (something I’d like to see change in the future), you can’t park it outside Moe’s Tavern, where it was in the episode it’s promoting.

In the interests of full disclosure, though, the Duff Party Bus was an easy purchase for me. And that’s because – if it’s Duff-branded, I’m probably at the head of the queue. Oh yeah!


Buying premium decorations contributes to your bonus mutliplier. This is different from the 5% conformity bonus that you maximize by trying to get 5 stars in all your Conform-o-meter categories. But it does the same thing – it helps you earn more money from all the jobs your characters do and all buildings you collect rent from.

As you’ll see in the Yard Sale, many premium decorations help you get additional cash and XP from all rent and jobs. You can see what your bonus multiplier is by following the approach set out in this post: Alternatively, you can manually calculate it by identifying all the premioum decorations you have and how much they add to your bonus multiplier. A few people doing it this way have come up with a discrepancy between the two.

That discrepancy might come from the Picket Fences. For a cost of 1 donut, each fence adds 0.05% to your bonus multiplier (and, honestly, this may have always been the case, but I really can’t say for sure). And like all premium decorations, they stack – so, if you have two, it will be 0.1%, three will give you 0.15% and so on.

So, if you’ve noticed a difference between the Gulp ‘n’ Blow approach to calculating your bonus multiplier and your own calculations, this may be due to the Picket Fences (although you need to consider rounding as an explanation as well).

Thanks to Andrew Osiris for hightlighting this.


The Inflatable Gorilla and Baboons comes from the same episode as Frink’s Robot Dog: season 24 , episode 9, “Homer Goes To Prep School“. It appears in a dream sequence as Homer has an out-of-body experience following an injury during a fathers’ fight at a children’s fun center. The Gorilla and Baboons are how Homer sees a Santa and Reindeers Christmas decoration while he’s unconscious, as you can see in this video:

Is it worth 30 donuts? Surprisingly, it is, especially when compared to other similarly priced decorations. It offers a 0.75% bonus on all cash and XP collected from jobs and rent – the same as the slightly more expensive Frinkosonic MHV and the Giant Grasshopper. This is also the same amount as the non-limited time Piece-of-crap Car, and slightly more than the Ambulance, which both also cost 30 donuts. However, unlike all the others (with the exception of the Giant Grasshopper), it’s animated and sways gently in the breeze that apparently blows over the device you’re playing the game on.

As with many of the other Yard Sale items, it’s not an essential purchase, and it’s probably more a matter of how you see it fitting in to your Springfield. Also, as it’s from a dream sequence, it’s not a “real” item, so you may also choose to bypass it for that reason (but then you’d also have to by-pass just about every Halloween building or decoration for the same reason!).

To help you out, here’s a screenshot of the Inflatable Gorilla and Baboons outside my Duff Stadium, where I’ve also put the Duff-Barney Blimp:


The Frinkosonic MHV comes from the 8th episode of season 24, “To Cur with Love“. The episode begins with Professor Frink demonstrating the Frinkasonic MHV vehicle (the spelling in the game differs from the spelling in the epsiode) which runs off sound waves instead of fuel. However, he loses control of the car and it eventually crashes into the Springfield Retirement Castle. As a result Grampa has to move into the Simpsons house for a while. Here’s how the Fink’s super car looks in that episode:

So is it worth 35 donuts? Like all the other vehicles it doesn’t move. It’s sole purpose is to add 0.75% to your cash and XP collections on rent and jobs – and to look good parked somewhere in your town, as you can see in this screenshot:

There are two problems with it, though:
1. For only 5 donuts more, the Police Car, the Burns Limo, and the Channel 6 News Van add 2% to your bonus multiplier (although for 5 donuts less, the Ambulance only adds 0.5% more).
2. Unlike the Limo from the Respectable Moe promotion of a couple of weeks back, there are no new tasks for Frink or anyone else that allow your characters to interact with it.

But, it’s a limited-time item – and if you’re a fan of Frink, it’s almost certainly worth buying. And if you really like Frink, as with all vehicles, you can buy more than one.


9 new items were released with the Yard Sale update – they’re all limited time and possibly only available until Monday (although they could be around for a bit longer). 2 of them are available for game dollars, and 7 of them are premium items.

I’ve already posted on two of these – the Giant Grasshopper and Frink’s Robot Dog – and I’ll be posting on the rest before the weekend is out. In the meantime, though, here’s a poll designed to help people who are considering which one most justifies a little donut splurge.

So, here’s the question: imagine that you’re only able to buy 1 of them – which one do you buy? Cast your vote, and see what other people think. The poll will stay open for the duration of the Yard Sale, but vote early to help others with making the right choice.


The Giant Grasshopper is one of the easiest of the Yard Sale premium items for me to reference as it harks back to an episode that premiered only a couple of weeks ago – “Pulpit Friction”, the eighteenth episode of the 24th season and the 526th episode overall. (Or I thought so until I read Matt’s comment – see the update note below – turns out it’s from “Penny Wiseguys“. As I like the videos, though, I’ll leave them here!)

In the episode I thought it was from but stand corrected about, the Simpsons Family get a new couch – but it’s shipped from New York is full of bed bugs:

The bed bugs spread and attract a plague of grasshoppers that eat them. And then there’s the frogs (and I may have appreciated a giant frog a bit more):

So, it it worth 35 donuts? Well, it does give you 0.75% bonus money and XP on all job and XP collections. And it does have a nice animation. And it is big (much bigger than those Whacking Day Practice Snakes). But there are no tasks associated with it and no characters interact with it. And it just sits there – thankfully, it doesn’t hop around your town.

I’ll admit to being a bit lukewarm on it. I’m a completist (and it is a word), so of course I bought it. But if you’re on a donut budget, you probably won’t need to feel that you’re missing out on something special if you don’t buy it.

Update: Actually, it might be from the Penny Wisequys episode (see matt’s comments below). As my views on the Giant Grasshopper still stand and I like the videos, however, I’ll leave the post as it is. By the way, I’m having trouble referencing some of the items, so if anyone wants to send in something for a post, please be my guest!


A couple of people have reported their frustration at selling the Snake Rocks, Snake Stumps and Hollow Logs in the belief that Whacking Day was over and done with. Given that they make great decorations and also earn you a 2%, 2.5% and 3% bonus on tasks and rent that will continue after Whacking Day, this is difficult to understand. And when you consider that they (mostly) cost donuts and the cash return is minimal, this is clearly a mistake.

In the game, limited-time means exactly that in most cases. Characters, buildings and decorations that are available for a limited time are for game dollars or for donuts won’t be available again. And while the Snake Rocks sell for $1000, the Snake stump for $1375, and Hollow Snake Trunk for $1875, this is hardly a return on the real-world cash it cost to buy these things in the first place.

And even for decorations that are free or cost game dollars, it’s worth simply storing any that you don’t want to use right now in your Inventory as they often turn out to be useful at some point in the future – and they’ll be items that newer players won’t have. (My excess Valentine’s roses have come in very useful recently!)

So, think carefully before you sell anything that’s limited-time – if only because you may never be able to get it again. And that’s something you really need to factor into the game dollar return on your sale.


The addition of the Open-Air Stage has revived interest in Channel 6 because, like the Open-Air Stage (and Cletus’ Farm), you invest money to make money. The great thing about Channel 6, though, is that with the right combination of items it has what’s possibly the most lucrative tasks in the game for their duration.

When you first build Channel 6, you have just two programing options, as you can see below:

Once you unlock the weather station, a game dollars decoration that unlocks as part of your Channel 6 quest, though, you get one more:

At this point, premium characters and items unlock more programming options for you. The Worldwide Broadcast Dish at 30 donuts unlocks the Worldwide News program:

And the Channel 6 News Van at 40 donuts lets you do a 4-hour live news report that earns as much as the free 8 hour task:

And if you add Bumblebee Man at 60 donuts, you get Channel Occho as a 24-hour program which lets you invest $2200 dollars to earn $5000 (and Bumblebee man has a task at the Channel 6 as well):

Channel 6 has certainly proved a useful building for me, and one that has helped me build up cash for when I really need it. It’s just a matter of remembering to set the programming, though.

If you’re wondering what the Limo has to do with Respectable Moe, you’re going to have to watch Sunday night’s episode, Whiskey Business.

In the meantime, though, this clip from the episode on the ANIMATIONonFOX YouTube Channel gives you a hint:

A couple of months ago, I wrote a post highlighting that certain decorations give your characters additional tasks. The limited time Limo available as part of the Respectable Moe episode promotion is a good reason to update it and try to produce a definitive version.

Decorations not only make your town look nice. Like Moe’s Limo, they sometimes give your characters extra tasks to do, as well. So, what are those value-adding decorations, and which of your characters get those extra tasks?

Regular Decorations:

Decoration Character Task Length
Kiddie Pool Homer Lounge in the pool 6 hours
Tree Skinner Go Bird-watching 24 hours
Tree Lisa Read a book 45 seconds
Shrub Moe Spy on Midge 12 hours
Snapdragons Martin Smell the roses 10 minutes
Bench Grampa Simpson Take a nap / Feed the birds 6 hours / 8 hours
Dumpster Cletus Dig through garbage 12 hours
Gazebo Lisa, Martin, Principal Skinner, Comic Book Guy, Sideshow Mel, Professor Frink Attend a Mensa meeting 3 hours
Lawn Chair Kent Brockman Relax 1 hour
Water Shauna (no longer available) Tease the ducks 8 hours
Water Legs and Louie Interrogate a squealer 1 hour

Premium Decorations:

Decoration Character Task Length
Limo (limited-time) Moe Fun in the Limo 1 hour
Hot Tub Fat Tony Relax in the Hot Tub 10 hours
Piece of Crap Car Nelson Shoot B-B gun 30 minutes
Cannon Sideshow Mel Shoot from a cannon 30 minutes

It’s also worth mentioning that the Channel 6 News Van and the Worldwide Satellite Dish give extra tasks for Channel 6.

If there’s anything I missed, let me know.

Update: I haven’t included Gymnastic Lisa’s Balance Beam or Ninja Homer’s Practice Snake as they come as part of a set with the character (although buying more Practice Snakes gices Ninja Homer even more snakes to acrobatically whack).


The Limo is a 40-donut premium item that comes as part of the Respectable Moe episode promotion. As I mentioned in the update post, as with many other decorations, it gives you a 2% bonus on all the cash and XP you collect from rent as well as jobs – and you’ll only be able to add it to your game until Monday US at the latest.

Buying it also gives you a 60 minute task for Moe. A little bit unusually for a task involving a premium item, though, Moe’s “Fun in the Limo” task only pays the standard rate of $70 and 17XP.

It looks great outside Fat Tony’s Compound, though.


And it looks even better when Moe is doing his “Fun in the Limo” task:


The answer to this question is really “yes” – you do get multiple bonuses if you buy multiple bonus-earning decorations such as Limos or Police Cars. The bonuses work cumulatively – buying two Limos means that you get a 4% bonus, and buying 3 of them means you get 6%. And while the information in the game talks about the 2% bonus applying to all jobs, it also applies to the rent you collect from buildings as well.

That all helps to explain just why players with lots of bonus-earning premium items are able to build up cash as quickly as they do…

To find out what your bonus multiplier currently is, take a look here.


Check into your game now – Respectable Moe has arrived as an in-game update!

The best part of it is that Moe’s new costume is free and it also comes with a whole lot of new tasks and a quest for Moe. You’ll find it in your Inventory (the cardboard box in the left-hand corner of your build menu, as shown in the screenshots.)

And there’s a Limo available as a premium item, too. The Limo gives a 2% bonus on the money and XP you collect (just like the Police Car, the Burns Limo, and the Channel 6 News Van).

If you’ve just joined the game and don’t have Moe yet, his Respectable Moe costume (and the quest that comes with it) will stay in your Inventory until you get him. As usual, all you need to do is open his task menu and swipe the picture of Moe to switch between his regular clothes and his new suit.

Respectable Moe and the Limo are limited-time items to promote Sunday night’s new episode of The Simpsons. Both items will only be available for a few days – expect them to be no longer available by the end of Monday.

Of course, now you have them, they’re yours to keep!


The Snake Rocks, Snake Stump and the Hollow Snake Trunk do much more than just produce snakes. It’s something a few readers have noticed and while I’ve mentioned it in comments, I hadn’t realized that I’d never done a post on the best-kept secret about the snake-generating premium items until this comment came in from @Landaasen:

The snake rocks, stump and trunk are all 2.5% multipliers (I took them in and out of inventory while collecting white houses, and it seems about right). This is a pretty important detail, especially for those who are a bit behind and getting sweaty, and considering a purchase. The question is why this is “secret”; if it is permanent, or just a bonus effect during the Whacking Days. Considering the cost, this should be permanent, making them attractive multipliers.

I have a feeling that the bonus multiplier effect will be permanent – as they already carry a 2.5% bonus multiple I can’t see them suddenly changing to Vanity-rating decorations once Whacking Day is over. And that means the snake-generating decoration do three things – they generate snakes, they give your friends an extra item to tap on to collect cash (during Whacking Day, at least), and they also earn you an extra 2.5% on money and XP earned through rent and jobs.

Update: It may be that you don’t get this multiplier effect from the free Snake Rocks.


While the Whacking Day event has been a bit glitchy, getting twice the number of snakes from your Snake Rocks (the fourth prize) is no glitch. If this happens to you, it’s because you have great friends who know just how to help you.

The three daily actions in a friend’s town include tapping on buildings, vandalizing or cleaning up graffiti, reviving dead crops, and regenerating the lemon tree. But during Whacking Day, one of the most helpful things you can do is tap on anything you see that generates snakes whenever you can. You get a small cash and XP collection, but the benefit to your friend is much greater.

Just like the buildings, you can only tap on the Snake Rocks, Stumps and Logs because they’re ready to be tapped on and your friend hasn’t done so yet. Your tap restarts the snake-regeneration timer, even if your friend does nothing else. And another tap four hours later starts it yet again.

That’s why you sometimes see the double snake icon above your snake-generators – not because there’s a glitch but because, while you’ve been away from the game, a couple of friends have stopped by and tapped on it. And with the prize targets so high, this is probably one of the most helpful things they could do for you other than leave you piles of eggs!


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