Archives for category: Characters

This isn’t a big game issue, but in the lull before Squidport, I thought I’d address something that seems to have come up quite a few times in the comments in the past few weeks – and that’s Kent Brockman’s earnings. Now, I know in the real world it’s rude to delve into how much someone is paid or why someone makes more than someone else, but the Springfielders puts their earning power out there for everyone to see. And, for one of his tasks, Kent Brockman earns more than his fellow Springfielders for one task – but for another, he earns a little less:

Jake: I’ve been curious but how come Kent Brockman makes more on his 4 hour task (and perhaps his others) then the other normal non-premium characters? They make $175 and 25XP and he makes $200 and 50XP.

Mike: This is an odd/pointless question, but all 4 hour tasks give $175 and 45 XP, but ever since the latest update, Kent Brockman’s, and only his as far as I can tell, now gives $200 and 50 XP… any explanation for this? Not that I am complaining…

Juliamhefner: I just noticed that Kent Brockman’s 12 hour task only pays out $400, whereas everyone else’s 12 hour tasks pay out $420. Wonder of there’s any particular reason for that?

Minadequate: Why does Kent Brockman generate more income despite not being premium? I have only just noticed it on his 4 hr task ($200 rather than $175 and 50XP rather than 40) so it might not extend to all his tasks, but I just thought it was strange…

And, for both of these, there’s no particular reason for it. It’s most likely to be a coding error that’s never been fixed. It certainly sets Brockman apart from his fellow Springfielders – which is probably how he likes it.

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Some time ago, Lee sent in this comment (and even further back Schpeen sent in something similar):

How many income-generating characters are there in the game (include all premium characters and those from special events & episode promos)?

Not all characters are income-generating, some are just walking decorations (eg: Mayan God). But I seems to take a much longer time to send everyone to tasks nowadays, with increasing number of characters.

Springfield is certainly getting busy because as of the date of this post there are currently more than 50 playable characters that you need to keep gainfully employed every day (and there are several more on the way). Here’s a list of the characters that have tasks (which means that the Funzos, the Whacking Day snakes, the Leprechaun, some of the Halloween characters, and the Animals and Pets are not included):

The Simpsons: Homer, Marge, Bart, Lisa, Grampa (set full)
Churchy Joes: Ned, Reverend Lovejoy
Villains: Mr. Burns, Hank Scorpio, Snake, the Rich Texan
School Workers: Principal Skinner, Willie, Edna Krabappel, Otto
Civil Servants: Chief Wiggum, Mayor Quimby
Business Owners: Apu, Comic Book Guy, Moe, Luigi, Lugash (set full)
C-List Celebrities: Krusty, Kent Brockman, Bumblebee Man, Sideshow Mel, Miss Springfield (set full)
B-List Celebrities: Duffman, Tatum
Oddballs: Cletus, Frink
Squeaky Voice Teen and Moleman: Squeaky Voice Teen, Moleman
Kids: Milhouse, Martin, Ralph
Toughies: Nelson, Kearney, Shauna
Wiseguys: Fat Tony, Legs, Louie
Barflies: Barney
Doctors: Dr. Hibbert, Dr. Nick
Plant Workers: Smithers, Lenny, Carl
Irishmen: Tom O’Flanagan
Oldies: Agnes Skinner
Halloween: Kang

As you’ll notice, some of the character sets are full. But that doesn’t necessarily mean that there’ll be no new characters for the set. As recently happened during Whacking Day, and with the release of Agnes, all that really means is that the developers may reshuffle the existing sets and create a new one. The bottom line is that’s there are now a lot to characters to organize – which means if you think you’re spending longer on the game than you have been in the past, you’re probably right. You are.

But this is all leading somewhere: who would you like to see added to the existing sets in future updates, and what new sets do you think there should be if they can only go in a set that’s full? We know of at least four main characters and 5 minor ones that are on their way in the Squidport expansion and levels 31 and 32 – so, why not think beyond that to level 32, 33, 34 and 35. Maybe someone from EA will see this and bring your favorite character that not there yet into the game.

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This is a case of “be careful what you wish for”. Within days of a new level being released, there are constant cries on Facebook of “I’ve finished everything”, “I’m bored”, and “when’s the next level – there’s nothing to do”. This time, it’s “will this level never end!”. Well finally, for me, it seems to have done. And the result is the final part of the level 29 walkthrough starring Agnes and Seymour Skinner (and if you missed the last part, you can find it here).

When we left them, Seymour was crashing anywhere anyone would have him, Agnes was missing him, and Carl needed to be free for the next stage of the quest:

1. Couch Surfin’ USA Part 4 True to all the precepts of Buddhism, Carl is there to help Seymour out (although he was hiding behind the Tire Fire in my game in plain sight of Agnes when he made his offer):

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Principal Skinner: It’s more that I want to avoid her. Not upset her.
Carl: Dame diff. Take any mat you like. Morning prayers start at 3am and never end.
Principal Skinner: Thanks. Wow, these mats are comfy. POW camp comfy!
Carl: Yeah. We got them used.
Skinner spends the next 12 hours, give or take all-day prayers, crashing at the Springfield Buddhist Temple. Keep Chief Wiggum free as he finishes.

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2. Couch Surfin’ USA Part 5 Chief Wiggum has an offer for Seymour:

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Principal Skinner: Oh, thank you, thank you. Finally an actual house.
Chief Wiggum: That is, if you promise to guarantee that little Raplhie gets A’s in every class from here on out.
Principal Skinner: In all honesty, Chief, no one would ever believe that. It would turn our laughing-stock school into a veritable guffaw-cooperative.
Chief Wiggum: It’s called quid pro quo – and old Latin phrase meaning “gimme what I want”.
Principal Skinner: So, you want me to trade all that’s left of my integrity for a roof and a bed? You have a deal.
Ralph: Yay! I now have a Princey Pal!
So, having traded away just about the last remnants of his integrity, Skinner spends the next 12 hours crashing at the Wiggum House. But obviously there’s a remnant or two left as Ralph and his learning challenges mean that, for Seymour, this is hardly a long-term proposition. Keep Agnes free as he finishes.

3. The Prodigal Skinner Part 1 Agnes, in her own way, is happy to see her son again (it’s handy for the family reunion that my Skinner House is right across the street from the Wiggum House!):

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Principal Skinner: Ugh, I’m going to break into a Brown House and crash there. Everyone else is doing it.
Agnes: No Seymour, wait! I just can’t stand it anymore. All this time you’ve spent crashing has been the most irritating time of my life. Can you promise me, if I be good, that you’ll never crash again?
Principal Skinner: Okay, I promise there’ll be no crashing… *game crashes* (Note: Not a joke I appreciated when my game chose this particular point to decide that it couldn’t connect to the server!)
And to cement this touching reunion, Agnes and Seymour spend another 12 hours doing Silhouette Night.

4. The Prodigal Skinner Part 2 Seymour surprises himself by being glad to be home:

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Agnes: I enjoyed it too, Seymour. I know it seems like I’m never not mad at you. But that’s only because you constantly make me angry.
Principal Skinner: Maybe there is another target in town that you can mock and humiliate?
Agnes: Hmmm. I could go razz those bags with skin tags at the Retirement Castle. Bunch of pathetic nitwits with no house or child to live with. Because their children locked them up in there.
Principal Skinner: Wait, children can put their parents there and just leave them?
Agnes: You don’t have the short and curlies, Seymour! (Note: Not something I’ve heard before in this context.)
Principal Skinner: No mother, I don’t.
With that, off Agnes goes to the Retirement Castle to spend the next 24 hours taunting old people.

And that’s where the quest seems to end – with Seymour and Agnes living dysfunctionly ever after.

When we last left Agnes and Seymour in Part 3, Agnes was sitting alone on a bench feeding the pigeons and wondering where here son had got to. Meanwhile, Seymour, tied of crashing at willie’s Shack, approaches Edna with an unlikely proposal…

1. Couch Surfin’ USA Part 2 Edna is quick to make her position clear:
Edna: Ha! No way, Seymour.
Principal Skinner: Please let me stay at your apartment, Edna. It’ll be fun. We can do our own version of Silhouette Night!

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So it’s back to crashing at Willie’s Shack for Semour Skinner for another 12 hours. Keep Reverend Lovejoy and Agnes free when he wakes up.

2. Couch Surfin’ USA Part 3 Reverend Lovejoy is a little more welcoming:

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Principal Skinner: Thank you, Reverend. I haven’t been able to get a decent rest in days.
Reverend Lovejoy: Well, I hope our evening activity night won’t disturb you. It’s Bingo Night.
Principal Skinner: Bingo Night! I must flee before Mother comes to clean you out. I’m sure God won’t mind if I leave the church ducking out through this stained glass window.
Agnes: let’s get ready to roll them balls!
And it’s back to crashing at Willie’s Shack for Seymour for the next 12 hours, while Agnes spends 4 hours hustling at Bingo. Keep Agnes free as he finishes.

3. Mom is the Loneliest Number Part 2 Agnes is missing her son even more:

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Reverend Lovejoy: He asked me if he could crash at the church. I had assumed with your approval, of course.
Agnes: I’m sick and tired of his crashing. All he ever does is crash! If he crashes one more time, I’m done with him. DONE!
Reverend Lovejoy: Well … let’s not do something hasty. Why don’t you relax, get the frustration out, and think it over some more.
Agnes: What I should do is exercise. I need to build up strangth, so I can spank the hair off him.
And, with that, Agnes changes clothes and spends 6 hours sweeping up the town.

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The walkthrough continues…

As part of the dialog that launches the Yard Sale, Lisa and Homer have this exchange:

Lisa: So, this is our season finale – a fourth wall joke?! Aren’t there any characters or quests?
Homer: Well, I guess you could make Lovejoy ride his train for the finale – that kind of fits.

Why exactly does it fit? Because the last episode of season 24, premiering in the US on Sunday, 19 May, is called “Dangers on a Train“. Here’s the trailer from the ANIMATION on FOX Channel on YouTube:

Note: Homer also suggests that we make Carl celebrate his Icelandic heritage, and you can see why here.

The Devil Donuts Cart is from episode 7 of season 24 “The Day the Earth Stood Cool“. It’s the third promotional item from this episode – the two others, the Cool Brown House and Cool Homer, were released just before that episode in November last year and were only available for a few days. Both those items were free.

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In that episode, the Simpsons family gets new cool neighbors Terrence and Emily from Portland – and the Devil Donuts business is how Terence earns his money, at least for the time being. Here are a couple of screen shots from the episode showing the Cart parked outside the Cool Brown House, and showing Homer and Terence enjoying a beer outside the Cart when it’s parked downtown:

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Strangely, the Cart improves your Vanity rating rather than your Gluttony rating (in the same way that the Laramie Vending Machine adds to your Vanity rating rather than your Consumerism rating).
But that can be forgiven just because it’s a great new decoration for your town that costs game dollars rather than donuts! And it also gives you 520XP when you place it in your town.

As a bonus, here’s a video from the ANIMATION on FOX YouTube channel of Homer trying to be cool to fit in with his cool neighbors:

With the end of Whacking Day and the start of the Yard Sale, I’ve been running a little behind on the level 29 walkthough. In part 2 (which you can find here), we left Principal Skinner and Mrs. Krabappel hosting detention twice while Lisa, Bart, Nelson, Ralph and Martin all staying back after school 3 times each. When that all winds up, Agnes wants our attention – and Seymour’s.

1. There are Skinners and Winner Part 4 Agnes is as unhappy with the “stay late in detention” Agnes-avoidance strategy as Mrs. Krabappel and the kids are:

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Principal Skinner: It’s called a “school”, Mother, and it’s my job.
Agnes: Well, I need your help with my crossword. What’s a five-letter word for “someone who fails”? I tried “Seymour”, but it doesn’t fit.
Principal Skinner: *sigh* L-O-S-E-R
Agnes: Thanks. I knew you’d be an expert.
Agnes spends the next 8 hours doing crossword puzzles – without her son’s help. Keep Bart free as she finishes.

2. The World is my Teacher Part 1 Bart realizes that his plan to make Skinner’s life miserable has backfired…

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So, Bart spends 8 hours skipping school. Keep Principal Skinner free as he finishes.

3. The World is my Teacher Part 2 Skinner catches Bart in mid-truancy…

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Principal Skinner: Relax, Bart. I’m not going to punish you. I want to learn from you.
Bart: Trying to get away from that old bat?
Principal Skinner: That lives in the school’s heating duct? No. I’m trying to escape my mother. But she always finds me. I know from years of hide-and-seek research.
Bart: I feel bad… that this somehow happened to you. If you need a place to crash, you can use my treehouse. I just have to evict Milhouse for being behind on his rent.
With Milhouse out on the street, Skinner goes to crash at Bart’s Treehouse for 12 hours. Keep Willie free as he finishes, because he doesn’t find waking up very pleasant – he has one hand in a bowl of water and the other filled with un-canned canned chilli. That’s what happens when a prankster lives so close to his prey, apparently.

4. Couch Surfin’ USA Part 1 Skinner decides he needs to explore other options for places to escape Agnes, and approaches Willie:

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Principal Skinner: Thanks, Willie. I knew I could count on you to say yes, since you work for me and my request was an order.
Willie: I need this job for me work visa. So make yourself at home, you threatin’-to-call-INS bastard!
Skinner crashes for 12 hours at Willie’s shack (and keep Agnes free as he finishes). He finds the smell overpowering, though. Willie explains it this way:

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5. Mom is the Loneliest Number Part 1 Agnes is missing her son…

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Agnes: Seymour…? I should talk with my friends. maybe one of them has spotted where he’s gone.
It turns out, just a little poignantly, that Agnes’ friends are the pigeons. She’ll need a bench where she can sit and ply them with food for an hour in return for information on Seymour’s whereabouts. Keep Edna and Seymour free when she finishes.

The walkthrough will continue…

A few people have commented on the Open Air Stage glitch over the last week. The glitch affects the performances of Willie and Lisa, but can go on to have an impact on the performances of other characters:

From linzdrabble:
Noticed this glitch just now. Had sent Willie to play the bagpipes came back and the stage was flashing but he was standing in front bare chested. Clicked the stage and it’s still showing the task.

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And from Jason, who also identified the solution:
If Willie is in his Bare-Chested costume before you select him to perform on the Open Air Stage he will just stand in front of it and do nothing, nevertheless you will still get your $ and XP, but the next time change his costume back to default before selecting him to play in the open air stage.

It seems that for your Willie and Lisa to successfully carry out their Open Air Stage task in a glitch-free way, you need to make sure that they’re in their regular costumes when you send them to perform. So, if Lisa is in her Gymnastic Lisa costume or Willie is in his Bar-chested Willie costume, the performance is likely to glitch. That’s because their performances are tied to tasks that they only carry out when they’re in the regular clothes.

And while we’re talking about the Open Air Stage, here’s a comment and a request for help from CruisyBoy:
Is it just me or does anyone else find that rotating the Open Air Stage doesn’t achieve the desired effect? The reason I say this is because I can’t position the bench seats to face the stage to create an open amphitheatre type of environment. Any suggestions would be great.

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Each time you level up, you get a message from a character that may or may not already be in the game congratulating you and awarding you donuts (you can see the last post I wrote on leveling up and find out how many free donuts you’re getting at the next level right here). And, the good news is that in amongst all information for the Yard Sale update were level up messages for level 30 and 31.

I’ve listed below the level update messages that appear throughout the game, and included the level 30 and 31 messages that appear in the files and who says them. I’m not treating these as spoilers – it’s no secret that levels 30 and 31 are planned, although we probably won’t see these until June and July, respectively.

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Level Message Said by
2 Wow, you put the house down where it told you to. Bart
3 You have been reincarnated to the next level. Thank you, tap again. Apu
4 Woo-hoo! I bet leveling up is always gonna be this easy. Homer
5 It’s always level 5 somewhere! Barney
6 Excellent! You should celebrate by buying donuts with your money. Mr. Burns
7 That’s some fine grinding. Chief Wiggum
8 Now that’s a spicy accomplishment! Luigi
9 If life were a game, leveling up would be birthdays. Happy birthday! Lisa
10 Is it me, or do these levels seem to be taking longer and longer? Otto
11 All that for two freakin donuts?! Krusty
12 I take it you don’t have a family or anything. Marge
13 Congratulations. That was a difficult but insignificant level. Principal Skinner
14 Arr! Ye must be playing this on a long sea voyage. Sea Captain
15 For he’s a jolly good fellow! He’s at level one-five. Lenny and Carl
16 Worst. Level. Ever. Comic Book Guy
17 This game is a lot like life. It stops being fun after a while, but you gotta keep doing it. Grampa Simpson
18 Man, I’d have quit this game long ago… and I got nothing better to do. Moe
19 You’re still playing? You should get a girlfriend… or a rake. Groundskeeper Willie
20 You’ve played further into this game than we thought anyone would. Frink
21 This just in, new content has been added so you don’t have to get a life. Kent Brockman
22 Haw-haw, you just wasted months of your life. Nelson Muntz
23 Even my Elven Mage isn’t level 23! I am green with envy. Martin (thanks Fredie)
24 You’re suffering from video game addiction. Gain two levels and call me in the morning. Dr. Hibbert
25 Duffman has no idea why you’re still playing this game. Oh yeah! Duffman
26 Keep it up. Playing this much of a game is SO attractive to the opposite sex. Edna Krabappel
27 Level 27 humans win a free trip to Rigel IV for a unique dining experience. Kang (or Kodos)
28 Daddy said we’re not allowed to stay up past level 28. Rod and Tod
29 You’ve been playing this game a long time now. I respect that. Fat Tony
30 Ay! Un level est loco! Bumblebee Man
31 There ain’t no number this high in hillbilly math. Cletus (or Brandine)

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Miss Springfield was the 10th prize during Whacking Day when, with enough whacking, she was available free. Once Whacking Day was over and the Yard Sale update was released, she joined the ranks of the premium characters at a rather pricey 225 donuts.

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So,if you didn’t win her is she worth the donuts? Here are some reasons why she might be, and some reasons why you may decide to avert your eyes from the sordid goings-on at the Sleep-Eazy Motel. First, the reasons in Miss Springfield’s favor:

1. She’s a female character and, as many people have commented, those are few and far between.
2. The Motel, a bit surprisingly for something that’s meant to be sleazy, has a size, shape and color scheme that makes it a pleasing addition to your game. You can see what it looks like here.
3. She comes with a quest, which adds a bit of extra enjoyment to your game.
4. She has a nice range of tasks, with my favorite being her 60-minute task to open an event (it’s great if she does this while Mayor Quimby is giving a speech). My second favorite is her 3-minute joint task with the Mayor – but there’s only so many times you can send them off to the motel together for their “meeting”.

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And here’s why you may not think she’s not worth the high donut price:

1. She has no voice – which, all things considered, is a probably a good thing, partly due to reason 2…
2. She may be a female character, but she’s certainly a very stereotypical dumb blond. In fact, one of her tasks is to take reading lessons, underlining the game’s own joke that the writer’s don’t know how to write for female characters. But then Homer is not exactly the most positive male role model, either, so there you go…
3. As she was initially free, her tasks only earn you the standard rate, rather than the premium rate that everyone else earns. The same is true of Barney and Tatum.
4. You don’t approve of extra-marital relationships with Mayors or anyone else.

So, she’s a nice character to have, but it’s questionable whether she’s actually worth the 225 donuts that you’re being asked to hand over.

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As expected, Whacking Day ended without a countdown or fanfare – just an App Store/Google Play update that hit at about 4pm Central. By 5pm Central, the whacking was at an end. Here’s a summary of what happened to the Whacking Day characters, tasks and decorations at the end of Whacking Day:

  • The Snake Rocks, Snake Logs and Hollow Snake Trunks still have the snake appearing out of them, but no longer produce snakes. Instead, the bonus that has always been there is now clearly identified (when you store them) as 2%, 2.5% and 2.75% respectively, all adding to your bonus multiplier. (By the way, if there is still a handshake icon over any of these and the game crashes when you tap on them, just store them and replace them, then everything should be fine),
  • Characters doing Whacking Day tasks just stopped doing them and the tasks disappeared.
  • All the snakes and eggs simply disappeared, too.
  • Lumpy the School Snake is no longer available.
  • The Duff Stadium, Tatum and the Coliseum, and Miss Springfield and the Sleep-Eazy Motel are now available in the premium store for 90 donuts, 190 donuts, and 225 donuts respectively. They are permanent items, not limited time. However, the tasks for Tatum and Miss Springfield pay the regular rate rather than the premium rate.
  • Ninja Homer can still do all his tasks, but they now pay out in game dollars at the premium rate, rather than in snakes.
  • Bare-chested Willie can still wrestle snakes, but now earns cash for it!

And if you’re having trouble updating the game because your device is telling you that the App is “not available in your country”, don’t believe a word it says. Try deleting and reinstalling – but remember to go and check that that your “Confirm Donut Spend” option is turned on if you’ve had to do this.

Now to go and relax my Whacking finger.

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I just came across something interesting in the files – a correction to the Sideshow Bob script that explains why we are seeing him so much more often in our own towns and in other people’s.

It seems that the chance of seeing Sideshow Bob on any given land visit (including visits to your friends’ town) is now 10%. Just beneath this in the game scripts is a note that the chance of seeing him was previously only 1%. Also of interest is that the Sideshow Bob you’re tapping on in a friend’s town is yours – not your friend’s. There’s something in the scripts that allows him to “spawn” in their towns when you visit them as well as appear in yours.

So, if you’ve been seeing Sideshow Bob more often in the game these days, that’s because the chance of seeing him after his initial visit is now much higher than it has been at any time prior to the Whacking Day update.

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It’s not an old man – it’s Agnes Skinner on her 6-hour task to sweep up the town. I’m sure there’s an episode reference for this, so if anyone knows it, please share it with everyone.

Anyway, here’s what you’ve probably been seeing:

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Sometimes your Tapped Out characters seem to have minds of their own, and end up in combinations that can’t help but raise a smile. Here’s a screenshot sent in by Rood of Shauna tempting Duffman with ducks:

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And here’s one from my game, of Kearney and Tom O’Flanagan joining forces in an Irish jig:

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And another one from around St. Patrick’s Day (hence the green rivers) of Fruit-Bat-Man completely failing to punch out Snake:

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Please feel free to share images of any of your favorite character combinations.

I last posted this just before Whacking Day but it deserves a repost, particularly with all the new players joining the game with the Whacking Day update and the comments on the donuts in eggs post a few below…

As long-term players know, free donuts are hard to come by (and that’s why, new players, you should never spend your donuts on speeding up tasks!). You get 70+ throughout the game (depending on how many times you hit the bonus levels at the top end of the game), and a number of those are hidden in the trash – and that makes it a good enough reason to send Homer or Lisa to clean up your trash rather than piling it up in a corner somewhere. But just how many are there?

Nobody really seems to know for sure. I’ve been hunting for a definitive answer on this for a while now and, according to people who have acquired all the land, it seems that for most people the trash piles contain a grand total of 4 free donuts.

But comments posted on this blog say that for some lucky souls, 4 is really on the very low end of what’s possible. Take this comment from Renosis:

I would say I have gotten between 10 and 12 donuts from trash piles. I don’t have all the property bought yet either. I would say I have almost an 11×11 grid right now.

And here’s something just in from Rood:

I have been fortunate enough to receive close to 30 donuts or more while cleaning my Springfield but my wife hasn’t found a single one other than the one you get from the tutorial. Will she ever get them or what do you know about it?

So, exactly how many donuts are there hidden in the trash? Well, apparently, there’s a 2% chance of finding a donut in any given trashpile, which means that it’s just a matter of luck! And that means it’s worth keeping Homer and Lisa on regular cleanup duty.

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When we left Agnes and Seymour at the end of the first part of the walkthrough (here), Seymour has escaped to the school to spend 12 hours monitoring the halls for a bit of peace and quiet. With Comic Book Guy and Agnes free when he finishes, here’s what happens next:

1. The Odd-Looking Couple Skinner gets home and there’s a knock at the door:

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Skinner: Mother, it’s the Harold to your Maude. (Note: See this Wikipedia page for more on this reference.)
Agnes: Comic Book Guy! I can’t believe there’s enough room in this tiny town for your fat behind.
Comic Book Guy: Agnes, is that you skin, or did the Magna Carta loan you its dried up parchment?
Agnes: Don’t wait up for me, Seymour. And don’t come into my room in the morning without knocking first.
In a joint task, Agnes and Comic Book Guy go on a date for two hours.

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2. There are Winners and Skinners Part 3 Perhaps the date with Comic Book Guy has mellowed Agnes a bit…

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Skinner: I was planning to do one of the many exciting activities I often do, like bird watching or going to the Kwiki-E-Mart or stargazing, if that’s an option for me yet.
Agnes: I guess this new Springfield is just like the old one – full of you disappointing me.
Skinner: *sigh* Fine, Mother. I’ll stay.
Agnes: Pfft, Momma’s boy.
Definitely not mellowed, then. Agnes and Seymour stay in for silhouette night, which is probably 12 hours of torture for him. Keep Martin free to kick off the next stage of the quest – and you’ll need Lisa, Bart, Nelson, Ralph, Milhouse, and Mrs. Krabappel free as well.

3. Mad with Municipally Funded Power The action moves to Martin, who’s has a bit of a shock:

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Milhouse: I got one too.
Lisa: It looks like the whole school did.
Skinner: And with the whole school in detention, both Mrs. Krabappel and I will have to stay late to supervise you. Very late.
Edna: You monster! You can’t do this tonight!
Skinner: I’m not. I’m doing this for the next several nights.
And he’s serious. Martin, Lisa, Milhouse, Bart, Ralph, and Nelson all have to serve detention 3 times each at 6 hours a time. Mrs. Krabappel and Principal Skinner will need to host detention twice at 12 hours a piece. Keep Agnes free as he finishes.

The walkthrough continues…

Agnes Skinner arrives in New Springfield with the level 29 update to make Seymour’s life miserable – and just in time for Mother’s Day in the US and other parts of the world, too. (Mother’s Day is May 12 in the US and many other countries.)

If everything were behaving normally, the level 29 quests should begin right after Fat Tony’s quest finishes. With the current glitch in quest progression still in play, it’s difficult to know whether that’s still the case. Either way, you’ll need to be at level 29 for everything to begin. And Luigi and Skinner should be free to kick things off:

1. Principal Plus Interest Everything is going wonderfully in New Springfield and Seymour Skinner has a spring in his step, something that Luigi notices:

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Skinner: Who wouldn’t smile in this wonderful, new Springfield? Nothing could ruin it.
Bart: Hey Seymour, your office is full of anteaters. Also ants. Also you need to tell the cafeteria to order more honey because your office is full of that too. Heh heh.
Skinner: Delightful! I needed some busy work for Willie. When he has nothing to do, he keeps inviting me to play board games. Now if you’ll excuse me, I’m going to relax and take in the avian grandeur of our fair town.
Luigi: And I will-a-romance the air with a-beautiful sounds of the accordion, the bagpipe of Italy.
Skinner: Terrific. Hopefully, there aren’t any trees near your restaurant.
So Skinner goes off to watch birds for 24 hours, while Luigi spends 12 hours outside his restaurant playing the accordion. Remove all nearby trees for Skinner’s sake and keep Milhouse free as Skinner finishes his task.

2. Hey Milhouse — Eureka! Milhouse his missing his parents…

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Milhouse: For dinner last night, I sucked on pasta shells until they got soft in my mouth.
Bart: Hmm, Springfielders do tend to appear when we build a new building. That gives me an idea…
Milhouse: To help me not to be an orphan?
Bart: No, to really prank Skinner! We need to bring back the one thing that can get inside his head and ruin his happiness. His mother.
Milhouse: Okay. But if we’re going to build Skinner’s house, we’re going to need a lot more pillows.
This prompts the build of the Skinner House ($196,500 and 24 hours) and unlocks Agnes Skinner. Keep Seymour free as the build finishes.

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3. There are Skinners and Winners Part 1 Skinner instantly notices the change…

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Agnes: Thought you’d gotten rid of me, did you. Now put on an apron and tidy up. Turns out limbo is pretty dusty.
Skinner: But Mother…
Agnes: No buts, Seymour. Get to work! When I get back from Bingo tonight, the table top better be clean enough for me to see my disapproving face in it!
And Agnes goes off to spend 4 hours hustling at bingo.

4. There are Skinners and Winners Part 2 Agnes appear to be great at multi-tasking as Seymour notices a few more changes now that she is back.

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Agnes: You’re darn tooting. There are a lot of naughty pictures in the Wikipedia.
Seymour: I don’t have time to fight you right now – I have to get to work… where no one can tell me what I can and can’t look at, because we don’t have any computers.
Seymour heads off to the relative peace and quiet of a 12-hour day monitoring the halls. Keep Comic Book Guy and Agnes free as he finishes.

The walkthrough will continue…

One of the two premium buildings released with level 29 is the Sprawl-Mart, and it’s certainly big (8×12 squares). But is it worth the 90 donuts that seems to be the current going rate for stand-alone buildings (this was the price for Swanky Fish, although Asia de Cuba costs a little more at 100 donuts)? Here’s some pros and cons.

First, some reasons to buy it:

1. It’s a 6 second build and gives you an XP boost on its construction (I forgot to make a note of just how much, so I’ll check this out in the files and let you know when I go in on Sunday).
2. It boosts your income by $300 and 30XP every 12 hours.
3. It gives Agnes an extra 16 hour task to greet customers that pays $750 and 200XP.

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4. It gives a boost to your Consumerism rating (which probably dropped as you hit level 29).
5. It’s another store for Legs and Louie to threaten and collect protection money from.
6. Your Springfield residents need a place to shop that sells a wider range of goods than Apu does at the Kwik-E-Mart.
7. You’re a completist, so you want every building!

The list of reasons against is short but powerful:

1. Sprawl-Mart comes without a character.
2. Only Agnes, Legs and Louie seems to interact with it in any way – and only Agnes has a task that keeps her there. Marge seems to ignore it completely, which surprised me.
3. It doesn’t seem to generate any additional quests.
4. As it’s not a limited-time building, there’s really no rush to buy it.
5. It seems to have nothing special in the way of animations, other than an open door reminiscent of the Kwik-E-Mart.
6. Do you really want a large global mega-chain to chase local businesses out of your town?

So, not an essential purchase, then. It’s greatest benefit seems to come from the boost it gives to your Consumerism rating, giving you an alternative to opening another Kwik-E-Mart if you want to keep it at 5 stars.

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The update doesn’t seem to have fixed the glitch affecting many of the joint tasks – and that means that the level 29 task for Agnes and Comic Book Guy to go on a date is also affected. I’ll, tell you what you can do for this particular task in a moment because it’s relatively easy to deal with, but first a recap…

The glitch was first noticed right back at the beginning of Whacking Day, and you can see a post on that here. It became a bit more frustrating when the Rich Texan couldn’t stay on his mechanical bull (as the task is so long and he’s a premium character) and appeared again with Legs and Louie’s level 28 task to interrogate a squealer. You can read about the tasks affected by this glitch here, where you can also see a video that Mike made illustrating the problem, which I’m reposting below:


It seems that joint tasks are likely to be interrupted by a few things – building, decorating and cracking eggs are the main culprits, although snake whacking can sometimes cause the task to stop as well. And it seems that some tasks involving props, like the Rick Texan and his mechanical bull and some of the performances on the Open Air Stage, are affected in the same way.

The easy solution where the task is short, like Agnes and Comic Book Guy’s date, is to make setting up the task the last thing you do before you exit the game, and then to go and do something else for the two hours it takes to complete. When you return to your game, it should have finished normally. You could always spend donuts to speed over the task, I suppose, but this way is just a little easier and doesn’t require any expense.

Hopefully, this will all be resolved with the App Store/Google Play update we should get once Whacking Day is finally over.

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Agnes Skinner is unlocked with the Skinner House at recently-added level 29 – and she’s another unvoiced character. The reason is, of course, because she’s voiced in the series by Tress MacNeille rather than one of the big 6 cast members. You can read about characters and voices and why some have them in the game and others don’t here. And you can find out all about Tress MacNeille and her work here.

And why does Agnes go on a date with Comic Book Guy as one of her tasks? That’s becauses they dated way back in season 12 in an episode entitled “Worst. Episode. Ever.” And you can read about that right here.

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